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The Travellers: An Interactive Story

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Re: The Travellers: An Interactive Story

Post by Frashu on Sun Dec 02, 2012 12:37 am

"If it comes with rewards might as well then."

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Re: The Travellers: An Interactive Story

Post by Evan on Sun Dec 02, 2012 2:07 am

Alright. What exactly do I have to do?

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Sun Dec 02, 2012 2:44 am

Wendigo: You go into a meeting room with Nami to discuss your training. Yelling is heard.
A few minutes later, Nami walks out, her hair sticking straight up.
"He passes."

Walter:
Okay, Walter. What you're going to do. Is you're going to find this guy's brother.
The problem is, he's in a different dimension. Do you think you can hop worlds and reunite the two of them?
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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Sun Dec 02, 2012 3:23 am

Drath, I'll update for you tomorrow. I'm too tired to do battle calculations right now.
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Re: The Travellers: An Interactive Story

Post by Frashu on Sun Dec 02, 2012 10:55 am

"Take me there then."

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Tue Dec 04, 2012 12:44 am

Enemy: Cerberus
Health: {IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII}
The beast dies after being slashed by Rin.

Oh Riii-iiiiiiiiiin. You didn't even let our guest have a shot! Oh well. On to business. First of all, notice that cut on your arm?

You look and see a small gash in your left sleeve.

That means that you've been afflicted with Temptaint, allowing you to see demons. So you'll go on a real assignment. For now, feel free to explore the castle with me!
Eins, Zwei, Drei! <3


Mephisto morphs into an adorable little dog.

Follow meeeeeeeeeeee!

Ask why you're here!
Follow him silently!

Attack him!

Walter:
Silly boy! It's not as simple as that. To tear a rift in dimensions is no small task! Monumental power is required. And fortunately, that power happens to exist here! There is a legendary beast with the power of space. I believe a certain traveller may be able to help you locate him. By fusing with him, you'll find it possible to complete your mission here!
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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 12:54 am

So. What do you want me to do, Luffi was it?

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Re: The Travellers: An Interactive Story

Post by Safiliwen on Tue Dec 04, 2012 1:03 am

Check the last remaining room

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Tue Dec 04, 2012 1:20 am

Wendigo:
"You're gonna compete against Chopper and Zolo (Zoro). You have that big sword, so Zolo shouldn't be a problem. However, you have to disarm him before Chopper can heal him."
Are you ready?

Freya:
You check the last classroom without looking at the papers in the previous classroom. You see a book lying on top of a goldfish bowl.
"Advanced Placement Differential Calculus: Property of Haruhi Suzumiya"
You've obtained Math book!
What will you do?
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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 1:24 am

Uh. WHY THE FUCK NOT? leggo.

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Tue Dec 04, 2012 1:36 am

Enemy: Roronoa Zolo
Health: {IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII}
Three-Sword Style: Passively deals 20 damage every third turn.

Razor's Edge: Zolo uses his sharpest blade to attempt to disarm you. Deals 20 damage and has the potential for a one-turn disarm.
Falcon's Beak: Zolo catches you between two of his swords, dealing 50 damage.
Axe's Blade: Zolo pierces your armour using two of his swords as a chisel and one sword as a hammer, dealing 30 damage and reducing your defense by 100% for the rest of the fight.



Wendigo Physis:
Health: {IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII}
White Baneberries: Passively deals 30 damage at the end of every turn to enemies hit by your blade. Stacks up to five times. Lasts 3 turns.

Spiraling Plague (not to be confused with Virulent Plague): Wendigo swings his serrated blade in a circle, reaching up to 10m in front of him. Enemies within 5 meters are hit twice, stacking WBB twice. Enemies within 3 meters are hit thrice, stacking WBB three times. Deals 100 (per hit) damage to all enemies.
Lightspeed Perception: Wendigo heals all damage dealt to him and deals half of the damage healed to all opponents. 3-turn cooldown.
Gaia's Calamity: Wendigo enlarges and swings his hammer, smashing his opponent and shattering the crystal at the end. It regrows in 5 turns. Deals 300 single-target damage. Celestial Swords becomes available when used with Alenna.
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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 1:39 am

How far away is he?

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Tue Dec 04, 2012 1:40 am

*Roronoa Zolo is 8 meters away. It's a big ship.
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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 1:44 am

Gaia's Calamity.

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Re: The Travellers: An Interactive Story

Post by Safiliwen on Tue Dec 04, 2012 11:52 am

Go find Haruhi with the books

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Re: The Travellers: An Interactive Story

Post by Diqlips on Tue Dec 04, 2012 2:26 pm

Follow the dog

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Re: The Travellers: An Interactive Story

Post by Frashu on Tue Dec 04, 2012 6:17 pm

"Fine, I'll do it."

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Tue Dec 04, 2012 8:30 pm

Freya:
WARNING: You have obtained three of the five books. You skipped one classroom entirely and gathered one book from the class with two.

Walter:
Very well. Here's a map of the towns in this region. Also, here's a Pokemon to help you Fly to the next few regions over. It only has two uses of Fly, so choose wisely.
Obtained Pidgeotto!
On the map:
Pallet Town
Cerulean City
Vermillion City
Pewter City


Marcau: You are led by Mephisto through the castle. Finally, you come to a large cathedral-esque room.
You are going to practice your demon killing here. You have 5 goblins to spot in this room. Once you find them, you are to report back to me. Good luck!
There are pughs, shelves, a chandelier, a doorframe, cabinets, a sink, a stairwell, and an overly large grandfather clock beside a gargantuan organ.
Where will you look?


Wendigo: You bring your hammer down on Zolo, harming him severely. Out of 40 original bars of health, 5 remain. Chopper quickly begins to heal him.
Note: Chopper's heal is played by real time hours. After a period of 30 minutes, he heals 10 health per hour. Until then, 15 health is healed.
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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 8:40 pm

Spiraling Plague

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Re: The Travellers: An Interactive Story

Post by Evan on Tue Dec 04, 2012 8:46 pm

By the way, that heal really isn't fair, considering if you were to post while someone was sleeping, they'd be utterly boned. Just saying.

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Re: The Travellers: An Interactive Story

Post by Frashu on Tue Dec 04, 2012 8:53 pm

Fly to Vermillion.

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Wed Dec 05, 2012 12:41 am

Evan wrote:By the way, that heal really isn't fair, considering if you were to post while someone was sleeping, they'd be utterly boned. Just saying.

Unfortunately, the people on the crew aren't going to be bosses, so the OP heal is going to be in your favour. Zolo has 40 health. If you get next to him and use Spiraling Plague one time, he is defeated pretty instantly. Also, your point is correct. However, like I said, Zolo is really the only one that is getting healed that you'll have to fight. And the heal doesn't overstack on health like Marcau's Fuse does, so it's not really a problem.


Wendigo: You defeat Zolo (Zoro).
"Wow! Well done! Now you're going to do some target practice.
The man with the long nose hands you a slingshot.
"You two are going to try and hit the right eye of our jolly roger. Are you ready?"

Walter: You use your first of only two Flys. Not exactly the smartest move. However, what's done is done. You arrive in Vermillion in virtually no time at all. You see a bunch of the Rockets there. A boy in a red hat followed by a large yellow mouse with red cheeks is exiting a large building titled "Gym".

What will you do?

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Re: The Travellers: An Interactive Story

Post by Evan on Wed Dec 05, 2012 1:03 am

I'm assuming jolly roger is the ship's flag?

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Re: The Travellers: An Interactive Story

Post by Cocks Leader on Wed Dec 05, 2012 1:09 am

Evan wrote:I'm assuming jolly roger is the ship's flag?

That would be correct.
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Re: The Travellers: An Interactive Story

Post by Evan on Wed Dec 05, 2012 2:56 am

shoot the jolly rocker's mother fuckin right eye yo

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Re: The Travellers: An Interactive Story

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